Weave the traffic. Chain the near-misses. Don't crash.
Infinite mode ramps up traffic density the farther you go. Rush Hour starts busy and stays busy — higher risk, faster combo points. Near-missing a car (squeezing past within a lane-width without touching) adds to your combo streak; any collision ends the run and banks your distance.
Doodle Highway takes the classic "how far can you push it" endless runner and redraws it in pencil on a notebook page. There's no finish line and no fixed track -- just an infinite four-lane highway that gets busier and faster the longer you stay alive, so you're reading traffic on the fly instead of memorizing a route.
The twist that separates it from a plain dodge-the-cars runner is the combo system: brushing past an oncoming car within a lane-width, without touching it, counts as a near-miss and builds a combo streak that's shown right on screen. Any collision ends the run instantly and banks whatever distance you'd reached, so the game is really asking how close you're willing to cut it, not just how long you can survive in the open lane.
The biggest scores don't come from hugging the emptiest lane -- they come from threading close gaps on purpose to keep the combo alive, then bailing to open road the moment two cars converge on you from both sides. Track the traffic pattern a few car-lengths ahead rather than the car directly in front of you; that's what actually gives you time to line up a clean lane change instead of reacting a beat too late.
Passing close to an oncoming car without touching it counts as a near-miss and adds to a combo streak shown on screen, which boosts your score the longer you keep it going. Any collision ends the run and resets the streak, but your distance up to that point is still banked.
It's endless -- there's no lap count or finish line. Traffic gets denser and the highway speeds up the longer you survive, including a shift between day and night, so the difficulty scales automatically instead of stopping at a final stage.
Balance greed against safety. Near-misses build your multiplier, but drifting too close too often eventually gets you boxed in when two cars converge on your lane at once -- the highest scores come from players who know when to hug traffic for the combo and when to peel off into a clear lane.