Build walls for cover, shoot back, survive the raid. Walls block bullets but take damage too.
Doodle Fort is a top-down survival arena where your only real defense against the raiders closing in is architecture. You've got a gun, but the real skill is real-time wall placement -- each wall costs 25 Wood, has 40 HP, and can be shot down by raiders, so a wall isn't permanent cover, it's a temporary one that buys you a few extra seconds.
Wood regenerates on its own over time, and you can only have 8 walls standing at once, which forces constant triage: do you patch a wall that's about to break, extend your perimeter to cover a new angle, or stop building entirely and just shoot? Waves escalate fast -- each wave spawns roughly 3 plus 1.4 times the wave number in raiders -- so the wall economy only gets tighter the longer a run goes.
Don't over-invest Wood into one perfect wall -- since walls can be shot down and you're capped at 8 standing at once, spreading cheaper, replaceable cover across multiple angles usually keeps you alive longer than one thick perimeter. Late waves spawn raiders faster than Wood regenerates, so it's often correct to stop building entirely once you're overwhelmed and focus purely on shooting your way out.
Each wall costs 25 Wood to place, has 40 HP, and can be shot down by raider fire -- Wood regenerates over time, but you're capped at 8 walls standing at once, so walls are temporary cover you'll be constantly rebuilding, not a permanent fort.
Yes -- each wave spawns more raiders than the last (roughly 3 plus 1.4 times the current wave number), so the pressure on your Wood economy and wall placement increases steadily the further you push a run.
There's no fixed win condition -- Doodle Fort is an endless wave survival arena, and the goal is simply to survive as many escalating waves as you can. Your best wave reached is saved so you always have a personal record to chase.